tag:blogger.com,1999:blog-2817814548775623783.post2847091621531312156..comments2011-03-03T23:21:52.858-08:00Comments on Zerfinity: Campaign Conclusionzerfinityhttp://www.blogger.com/profile/16309824081942877302noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2817814548775623783.post-11460306124654551442010-08-21T09:07:40.089-07:002010-08-21T09:07:40.089-07:00Regarding the lackluster feeling: this is inevitab...Regarding the lackluster feeling: this is inevitable when planning a large combat with multiple contingencies and moving parts. It rarely is as cool in RL as it was in your head. Although, with practice, you can figure out ways to up the coolness factor of the higher probability eventsjgrabyanhttps://www.blogger.com/profile/18174821434871956172noreply@blogger.com