- Who to game with. Specifically, stay with my current gaming group or try a new group or composite group of people.
- Gaming system. Under consideration are: D&D 4.0, I have an adequate D&D 3.0 library, I'm quite familiar with GURPS and ran my last campaign in that, and finally FUDGE the unknown dark horse system that has me thinking I might actually get to run a game and a campaign the way that I want.
- World. I have a well developed campaign world that I ran my last campaign in. I like the idea of using it again but if any guys from my last campaign or the group I'm a player in are in this campaign there may be too many preconceived ideas about it.
- Balancing GM goals and player goals. I like good PCs and good missions, I need players that can get on board with that. I also want more story in this game. However, I'm neither used to that nor do I know what to do with powergamers who want more and more shiny gadgets. You can see too that this consideration leads back into the gaming system question above.
- Time. Baby, completion of the dissertation, settling in after a recent move, and new job are all taking their toll. Gaming for 12-14 hours on a Saturday once a month may not be as viable as it used to be.
- Infrastructure: I may be looking for a new tracking system for combat, world interactions etc., more prepped maps, and more prepped cardboards figures can really decrease prep time later.
Thursday, May 22, 2008
Considerations for my next campaign: